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Gronthor 12-28-2011 10:48 AM

Wow is that intentional?

Rhun 12-28-2011 11:26 AM

who knows, if it was i'm sure they hoped people wouldn't notice haha

Gogan 12-28-2011 11:32 AM

I don't quite get the first two photos. The WoW photo is actually only a few years old, despite the reductio ad absurdum "1983" label. Are you trying to compare the UIs? The fact that both are fighting big droids?

The bottom photos are true, though. SWtoR cities feel fairly empty, but that's because they phase the world like a bunch of other games do. Unless I'm at the auction house, I don't see lots of people around.

If those are your primary complaints/insults, it's not much.

Gogan 12-28-2011 11:46 AM

Oh, you're comparing the layouts of IF and the swtor space station? Meh, really weak. They're both circular. It's a coincidence; can't imagine it's intentional. Haters gonna hate though.

Rhun 12-28-2011 12:44 PM

i posted them because i thought they were funny...

i'm not hating on swtor at all, pretty indifferent towards it

Gogan 12-28-2011 12:59 PM

Quote:

Originally Posted by Fusa (Post 78931)
How you liking that OP trooper asano =D my sniper is nice but I just bought the wrong set gloves on my sniper =S

I suppose thats my "offset" many buggy chests in the ops we couldn't get loot off the 3rd and 4th boss in the zone so yep going to be hitting it up again this week and I think they said they fixed the chests.

Sorry, been sick the last couple days.

The trooper class is definitely fun. Are they really considered OP though? I actually haven't heard that. I'm spec'd purely for healing (and leveled up that way), which I've been enjoying. Fights with massive aoe dmg are a challenge because of my limited aoe healing. But I feel like I have enough tools in general to keep up on every fight I've done so far. I originally heard troopers/BHs were the worst of the 3 healing classes, with sages/inquisitors as the best. But I'm sure the differences are fairly minor. As for DPS, I have no idea. The trooper aoe is pretty insane, so I suppose they would dominate those kinds of fights. I can't imagine they fair too well in pvp though.

I haven't done any ops yet. No intentions of raiding on any kind of schedule, but I'm sure I'll check them out at some point. I figured they'd be fairly buggy right now, so no rush.

Been doing some of the hard mode instances, and even those have loot issues. We ran Taral V last night and while the end boss dropped badges appropriately, his loot was still level 33. =P

Physics 01-04-2012 10:33 AM

Hi guys i started playing TOR afew days back, Im on Davik's Estate playing a lvl 17 Assassin. I def like this game, it feels like wow did back when it was fun. Id def say the lvling experience in this game is great and its fun to quest. Feels like your playing a never ending game of mass effect 2 with all the good features of WoW mixed in.

I really hope end game turns out well, id def recommend this game to anyone who wants to swap over. Msg me in game if you guys want to guild up.

Name is Fzx

Yooxra 01-04-2012 10:51 AM

Quote:

Originally Posted by Physics (Post 79030)
Hi guys i started playing TOR afew days back, Im on Davik's Estate playing a lvl 17 Assassin. I def like this game, it feels like wow did back when it was fun. Id def say the lvling experience in this game is great and its fun to quest. Feels like your playing a never ending game of mass effect 2 with all the good features of WoW mixed in.

I really hope end game turns out well, id def recommend this game to anyone who wants to swap over. Msg me in game if you guys want to guild up.

Name is Fzx

Hi, from what those playing have said endgame is fun already. Warzones, raids(3 difficulties), space flying(which they are adding more to soon), new content patch already coming this month adding more bosses.

Yooxra 01-04-2012 11:01 AM

Dancing exploit

http://pc.gamespy.com/pc/bioware-mmo...1215680p1.html

Physics 01-04-2012 11:25 AM

yoox come play with me, game is really good

Yooxra 01-04-2012 11:46 AM

Quote:

Originally Posted by Physics (Post 79034)
yoox come play with me, game is really good

Considering it, you should go level on these guys server, they have 6/7 atm they almost have 8 for a guild. Talk to Fusa/Path.

Physics 01-04-2012 12:00 PM

I am on there server!

Yooxra 01-04-2012 01:16 PM

Cause of the dance exploit

http://i.imgur.com/DQsOT.jpg

Physics 01-04-2012 01:39 PM

Nice!

Megasteve 01-04-2012 02:41 PM

Once I finish my Assassin on Kaas City (co-workers) I'll have to roll another character with you guys.

PvP in SWTOR = LOLKEYBOARDTURNERS at this rate I'll be Elite Warlord in no time.

Fusa 01-04-2012 02:59 PM

btw physics we re-rolled to another server to play with GoL members (westcoast server) so before you get into your late 30s go to the server we are all on now SHADOWTOWN

And yes Ill be transfering my 50 off of devik's estate when they open up.

Gronthor 01-04-2012 08:36 PM

Yeah i am lvl 21 Jedi Gaurdian. It is really fun, i really love how the space combat gives a break in the leveling. I am also enjoying the companions and how they help the crafting by sending them on missions.

I just wish i could afford to build a new computer and really enjoy it!

Physics 01-05-2012 10:35 AM

We still need more nigs for TOR we need some KZ Blake YOOX
games legit

Redkulaid 01-05-2012 06:04 PM

the game so far is really good. Ive been watching streams of the raid content, and it seems good. I really enjoy the leveling a lot more then any other mmo, and being casual, I dont seem to be left behind so much, like wow etc. I just wish my computer was a bit better graphics wise, but it still holds up

Gogan 01-06-2012 08:00 PM

So apparently Premonition is playing on my server (Space Slug).

Gogan 01-09-2012 12:40 PM

So how go things on the PvP server?

This past week was a productive one in PvE land. Our guild finally got enough people to run 8-man ops for the first time, and we managed to clear EV and Bonecrusher on normal (easy?) difficulty. The encounters were mostly unique and pretty enjoyable. Soa in EV seemed a bit buggy, but otherwise no major issues. I kinda wish there was more storytelling during the ops, like we see in questing/flashpoints though.

The first "boss" in EV took a few attempts before we figured out the deal with the turrets, and we spent a good dozen-plus attempts on Soa. And Soa was the only fight we actually looked up the strat. Bonecrusher was maybe the most fun as we were just thrown into that fight without a clue what was going on, so we basically just ran around like chickens with our heads cut off, but it was a one-shot. We'll probably take a look at hard mode at some point, but we're not in any rush.

We also did all the world bosses, including Belsavis for the magenta crystal recipe. And we did the Tattoine-Hoth-Ilum followup to actually get the magenta crystals. None of the world bosses were particularly difficult. Wish there were more level 50 bosses. Finally, we did the puzzle on the Fleet for the +10 stats datacron. That was crazy -- can't imagine how the first group ever discovered and figured that out.

I've actually been doing a bit of pvp too. Huttball is hell as a pug. But the others are fairly enjoyable. I really like the MVP and medals system -- even if healers get boned compared to dps. Healing for 500k in a match and getting no MVP love stings a little. And since half the medals are tied up in dps-related objectives, healers have to work twice as hard to gain valor. But all that aside, it's still fun.

Sly 01-09-2012 01:34 PM

I'm on Shadowtown

Slie

Rottenzombie 01-09-2012 06:31 PM

Slow going on ST, fusa and path are 45-ish, and Im at 24. I don't have as much time to play as Id like, but I'm having fun. Haven't seen any world pvp yet, although I heard some people talking about it in general on Tatooine last night.
Fusa and Path absolutely wreck huttball, and my scrub ass tags along.

Onion 01-10-2012 08:33 AM

Quote:

Originally Posted by sly (Post 79084)
i'm on gingertown

ftfy

Fusa 01-10-2012 01:53 PM

Quote:

Originally Posted by Gogan (Post 79082)
So how go things on the PvP server?

This past week was a productive one in PvE land. Our guild finally got enough people to run 8-man ops for the first time, and we managed to clear EV and Bonecrusher on normal (easy?) difficulty. The encounters were mostly unique and pretty enjoyable. Soa in EV seemed a bit buggy, but otherwise no major issues. I kinda wish there was more storytelling during the ops, like we see in questing/flashpoints though.

The first "boss" in EV took a few attempts before we figured out the deal with the turrets, and we spent a good dozen-plus attempts on Soa. And Soa was the only fight we actually looked up the strat. Bonecrusher was maybe the most fun as we were just thrown into that fight without a clue what was going on, so we basically just ran around like chickens with our heads cut off, but it was a one-shot. We'll probably take a look at hard mode at some point, but we're not in any rush.

We also did all the world bosses, including Belsavis for the magenta crystal recipe. And we did the Tattoine-Hoth-Ilum followup to actually get the magenta crystals. None of the world bosses were particularly difficult. Wish there were more level 50 bosses. Finally, we did the puzzle on the Fleet for the +10 stats datacron. That was crazy -- can't imagine how the first group ever discovered and figured that out.

I've actually been doing a bit of pvp too. Huttball is hell as a pug. But the others are fairly enjoyable. I really like the MVP and medals system -- even if healers get boned compared to dps. Healing for 500k in a match and getting no MVP love stings a little. And since half the medals are tied up in dps-related objectives, healers have to work twice as hard to gain valor. But all that aside, it's still fun.

PvP server is fun, on most planets the republic and imperial level on such a vast different part of the map ( until the very end of tattoooonie ) and alderaan. so you don't see many republic which they probably enjoy cause I wreck them.


Ops are great fun but a thing to think about, "nightmare" mode is not that difficult, there are no new abilities just more health more dmg. Which isn't all that great but it is first tier of content hopefully they will start getting better at adding abilities to Nightmare mode rather then just more health/dmg.

Hehe =) first "boss" (the turrets) can be cc'd which makes them a joke. SoA was fun I got to her in the first week I raided never killed her (zone reset the next day and never raided again) P3 is the only strat phase. P2 the fact you just kill mind traps doesn't make it any harder.

P3 you only get a certain amount of dps time on him which is the strat part.


PvP is very enjoyable and I like it a lot, queue times are awesome and they generally try to keep the level of players facing each other to balance out. If you were with me asano ( im a powertech ) Id be guarding you, we would never die (ever) and we would decimate any pvp zone.

I am quickly becoming the #1 target on my server for huttball even if I'm no where near the ball because even if im queueing solo and get the ball powertech is very ez to score.

Myself and path(even if his little bro plays his char) are unstoppable we are probably something like 50-5.

Gogan 01-10-2012 04:30 PM

Quote:

If you were with me asano ( im a powertech ) Id be guarding you, we would never die (ever) and we would decimate any pvp zone.
I have no doubt. As a trooper, I feel almost invincible against 2-3 people endlessly pounding away on me (more if they're stupid and not stunning/interrupting me). To make matters worse, I have Biochem with my Rakkata Medpac, Stim, and Adrenal. The medpac's instant heal for 6k+ and 2.5k hot on a 90s cd is crazy powerful.

I'm definitely understanding why you considered troopers OP. I love it. =P

Stag 01-10-2012 09:40 PM

sly why are you playing star wars

Sly 01-11-2012 12:07 PM

cuz

Gronthor 01-12-2012 11:40 PM

Is everyone still on the servers mentioned on the first page? I ask because i think my server is dead, and am really looking to find a place i can solo and group without spamming for hours.

Megasteve 01-13-2012 10:15 AM

I think everyone is all over the place.

Rottenzombie 01-13-2012 12:54 PM

Theres seven or so of us on Shadowtown, smaller server though. We probably should have picked a larger pop one.
I blame myself!

Gogan 01-13-2012 01:15 PM

I'm still on Space Slug. It's one of the higher pop PvE servers, I think. The guild I'm in is quite small though. I don't think there's more than 2-4 people on during the day. Even some evenings are pretty quiet, though it can peak to about 8 people online.

We used to do hard mode FPs a lot, but most of us are either leveling alts (slowly) or pvping instead now that we're mostly done gearing. The alts have been running the lower level FPs.

I have no idea what the other guilds on the server are like. We've rarely had trouble finding pugs when needed though. Plenty of activity on the server. Plus you get to beat up on Premonition in pvp. ;-)

Anyway, I'll be online tonight if you want to create a character there and check things out. Just message me (Gogan) for a ginvite.

Note: nobody else from Fuse/GoL is here. It's just me.

Akhn 01-13-2012 03:33 PM

What are you're names on STWOR so i can find you!!

Rottenzombie 01-13-2012 11:16 PM

The ones that are usually on:
Beckinsale
Fusa
Physics
Rotten

Fusa 01-14-2012 06:38 AM

yep what rotten said, beckinsale is Path.


asano should make an imperial char on our server =D


and lach get a hold of me plz yep

Cruci 01-16-2012 04:10 PM

I finally gave in. Playing Empire side on Black Vulkars with a few friends. I'll probably make my way to the Fuse/GoL server eventually since they're pretty slow going over here. Name is L'rr on this server if anybody wants to drop by! XD

Gogan 01-16-2012 05:44 PM

Nice Cruci!

Update on Space Slug PvE side... we did hard mode operations last night. I think one of our guildies summed it up best when he recommended BioWare rename the difficulty levels from Normal, Hard, Nightmare to Mostly Works, Sometimes Works, Rarely Works. For whatever reason, we ran into numerous annoying bugs on hard mode, one of which completely stopped us for the night.

Fusa, you probably encountered boss 3 in EV, and the unsolvable puzzles. We must've reset the instance half a dozen times hoping the towers wouldn't bug out on us. Sometimes we'd get as far as the last row before the consoles simply wouldn't activate anymore. Unfortunately, they'd also bug out as early as move #4. Sometimes we'd get combinations that simply weren't solvable in 8 moves. Really really annoying, and I'm hoping this encounter is fixed for 1.1. It stopped us cold last night.

The second boss was pretty buggy too. If we wiped to enrage, he often wouldn't reset. People would spontaneously die on the run back, and sometimes they'd even die while outside the instance. Presumably the boss keeps jumping and somehow people would be affected regardless of where they were. We had to reset that boss (and thus had to re-clear all the trash) a handful of times to fix it.

Loot was buggy too. We got a few schematics that were "invalid" -- people couldn't learn them. And the offhand weapons weren't itemized properly (they were 126 instead of 136).

Fusa 01-17-2012 03:04 AM

Quote:

Fusa, you probably encountered boss 3 in EV, and the unsolvable puzzles. We must've reset the instance half a dozen times hoping the towers wouldn't bug out on us. Sometimes we'd get as far as the last row before the consoles simply wouldn't activate anymore. Unfortunately, they'd also bug out as early as move #4. Sometimes we'd get combinations that simply weren't solvable in 8 moves. Really really annoying, and I'm hoping this encounter is fixed for 1.1. It stopped us cold last night.
Ive never seen the consoles not active, what we did is that we choose 1 console and never touched the other one =P how ever long it took thats how long it took=P

Quote:

The second boss was pretty buggy too. If we wiped to enrage, he often wouldn't reset. People would spontaneously die on the run back, and sometimes they'd even die while outside the instance. Presumably the boss keeps jumping and somehow people would be affected regardless of where they were. We had to reset that boss (and thus had to re-clear all the trash) a handful of times to fix it.
This is different, there is something called the "shuttle" bug, if you take a travel point from one place to another on the speeder you have a 5% chance of instant death ( it has happened to me in EV at least 3 times, this has also happened to me in Voss (outside traveling and leveling myself.


Quote:

Loot was buggy too. We got a few schematics that were "invalid" -- people couldn't learn them. And the offhand weapons weren't itemized properly (they were 126 instead of 136).
Yes loot is sometimes bugged, the first week when we ran it all the chests (all of them not lootable after the first person) so we got no loot from 2 bosses.

As for the different item values, they still havn't figured that out, even when you run a Hardmode flashpoint (black talon for ex.) you will find a chest, when you loot it you will see that you get lvl 12 stimpacks not lvl 50.

There is a mean patch today I hope they fix quite a bit.

Gogan 01-17-2012 08:27 AM

Quote:

Originally Posted by Fusa (Post 79136)
Ive never seen the consoles not active, what we did is that we choose 1 console and never touched the other one =P how ever long it took thats how long it took=P

Hard mode is supposed to limit the number of times you can activate the consoles. Maybe that's bugged too tho.

Quote:

This is different, there is something called the "shuttle" bug, if you take a travel point from one place to another on the speeder you have a 5% chance of instant death ( it has happened to me in EV at least 3 times, this has also happened to me in Voss (outside traveling and leveling myself.
We've had that happen a lot too, but this was different. We'd have people spontaneously drop dead if they were just standing still. They'd drop dead while they were *outside* the instance standing at the repair droid on the bridge deck. It was definitely related to the buggy boss.

Quote:

There is a mean patch today I hope they fix quite a bit.
And sadly that patch was delayed a few days. Apparently they found some big bugs on the test realm. =/

Fusa 01-17-2012 11:51 AM

I seen that ya =( and I dunno about the random deaths* other then the shuttle bug, as for the console boss I need to start memorizing the colours or writing them down every switch.


First week you couldn't do the first boss the palace, you would load and be stuck, when you type/stuck you get put up on a ledge in which if you tried to jump down infront of the boss it would own you. They are usually pretty quick as fixing the bugs tho.


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