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Old 02-10-2007, 04:34 PM
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Ciderhelm Ciderhelm is offline
Eventide Emeritus
 
Join Date: Dec 2006
Posts: 675
0.4 Avoidance & Shield Block
Avoidance can occur while mounted or while using a Ranged weapon. Avoidance is one of the most helpful attributes of a tank and accounts for a significant reduction in necessary healing.

0.4.1 Dodge
Dodge represents 100% avoidance of a frontal attack. Players can Dodge most physical attacks, including many Cleaves and Whirlwinds. A player cannot Dodge a Critical Strike or Crushing Blow under normal circumstances.

Creatures are capable of Dodging attacks from any direction.

Dodge is the most effective itemization in terms of reducing Crushing Blows. This is because Dodge can stack relatively high with Itemization points. When using the Shield Block ability, an attack that would not otherwise be a Crushing Blow can be Dodged, allowing the charges of Shield Block to stay active on creatures that would may have attacked too quickly and used the Shield Block charges before the cooldown was available again..


0.4.2 Parry
Parry represents 100% avoidance of a frontal attack. Players can Parry most physical attacks; a player cannot Parry a Critical Strike or Crushing Blow under normal circumstances.

Parry represents an offensive avoidance and costs considerably more in terms of itemization. When a player Parries, their next normal melee swing becomes a counter-attack sped up by as much as 50%.

Parry is most beneficial when using slower weapon.


0.4.3 Chance to be Missed
Being Missed represents 100% avoidance of an omni-directional attack. Being missed can occur by any Physical attack. Reducing a creature or player's Chance to Hit will increase the chance of being Missed.

Chance to be Missed only comes from Defense. This attribute is not shown on your character pane.


0.4.4 Shield Block
Shield Block represents a reduction in damage from a frontal attack. Shield Blocks are effective against all Physical attacks, including Ranged.

Shield Blocks cannot occur while mounted. Shield Blocks cannot occur while drinking a potion.

The use of the Shield Block ability can boost Avoidance and Shield Block well above 100% on the combat table. When this occurs, Shield Block takes priority over Crushing Blows and Critical Strikes. As a result, an attack blocked with the Shield Block ability can never be a Crushing Blow.

Players can Block a Critical Strike from special abilities. This means that special attacks from Players can be Blocked. Creatures are incapable of landing a Critical Strike with a special ability, however, and Defense effectively removes Critical Strikes from environmental content.
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