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  #21  
Old 07-04-2013, 12:37 PM
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this test might be longer then just this weekend. they havnt announced the end and only said that once the duty finder is bug free will they end this test.
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  #22  
Old 07-05-2013, 03:39 PM
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Keys, if anyone needs one still:
https://na.alienwarearena.com/giveaw...ey-Giveaway-NA
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  #23  
Old 07-05-2013, 05:05 PM
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roll on midgardsomething
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  #24  
Old 07-09-2013, 09:45 AM
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Dates and Times
July 10, 2013 (Wednesday), 2:00 a.m. to July 15 (Monday), 2:00 a.m. (PDT)


* Beta test phase 3 will conclude on Monday, July 15th. The beta test phase 4 schedule will be announced at a later time.
* Testing of the new Lodestone will conclude on Wednesday, July 17th at 2:00 a.m. (PDT) / 9:00 a.m.(GMT). Please note that the new Lodestone will be inaccessible when testing has ended.
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  #25  
Old 07-09-2013, 10:22 AM
Gogan Gogan is offline
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How's the game so far?
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  #26  
Old 07-09-2013, 01:28 PM
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its not bad, its a lot like all the other MMO's.

There is a main quest line and then little sub quest. The questing is ez, most kill quest are like 5 mobs, the quest items drop for everyone, and the gathering quest are lootable by the whole party. You get these quest that you can only do so many per every few hours. You go to a spot and initiate it and it allows you to pick a difficulty setting 1-4. The higher setting the more reward you get.

also things like "rifts" spawn randomly where everyone in the zone can go inside the area and kill shit to complete it. you get ranks depending on how much you contribute

moving around from place to place is kind of tedious and confusing but it is starting to get easier. its got loading screens between each zone. you can pay to teleport to main crystals you have already activated. the return skill has a 15min CD and takes you to the crystal you designated as home. there is gryphon type things but they kinda suck. you get your first mount at 22.

once you get to like 18 or 20 you unlock the availability to be any class in the game. Just do a little questline for each and then all you go to do is change your wep and it changes your class. but each class has its own lvls so if I change my 22 archer to a paladin then i go back to lvl 1. its a pretty cool concept so you dont have to make a lot of diff chars.

gathering/crafting is just like changing ur class. when you go to your gather/craft mode you lose your current class and everything. also you wear totally different gear while in this mode.


currently our toons are like lvl 22 but in order to progress the main questline you need to have lvl19 gather/crafting so we pretty much just stopped there
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  #27  
Old 07-10-2013, 02:22 PM
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asano, i have played and it is 90% just like GW2 PvE, same quests, same idea of a "timed" minizone within zones that are like events.

i am also only lvl 11 took me about 4 hours
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  #28  
Old 07-10-2013, 04:49 PM
Gogan Gogan is offline
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I guess that's not surprising. Every MMO is pretty much identical. Just a matter of which lore you like best. FFXIV's idea of the class switching sounds pretty cool though.
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  #29  
Old 07-10-2013, 08:20 PM
Nucholza Nucholza is offline
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I think it's hard to judge right now how good the game will be - but I feel that way about any game in beta. What really matters is the end game PvE and PvP, which you can't really judge too early on.

I just finished my first group dungeon. It was pretty boring and trivial. Not sure how much things will change once you get out of classes and into jobs.

In either case, I plan on playing for at least a couple months and checking it out since they covered the game in final fantasy nostalgia.
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  #30  
Old 07-10-2013, 08:48 PM
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Quote:
Originally Posted by Nucholza View Post
It was pretty boring and trivial. Not sure how much things will change once you get out of classes and into jobs.
YOU said it Nuch, when the game turns into a job. GG.
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