Gentlemen of Leisure

Go Back   Gentlemen of Leisure > Public Forums > General Discussion

Reply
 
Thread Tools Display Modes
  #1  
Old 04-02-2007, 09:37 AM
Lucent Lucent is offline
Junior Member
 
Join Date: Feb 2007
Posts: 18
thanks for the feedback.

I think with the way instances are currently, adding a small mitigation to spells wouldn't have too big of an effect because i don't see every warrior going out to pick up specific block value gear.

I just finished a month project to get my block value gear (rings, cape and necklace) and the reason it took me so long was the number of runs i had to do just to get the damn things to drop (18 mech runs for Dath'remars Ring for instance). Ive still got about 15 more heroic runs to do to get my gnomeregon blocker 2000.

The point being: you would have to figure that the average amount a warrior could block would be right around 150-200 solely due to the amount of work put in to finding high block value gear. Which on the wide spectrum of a raid, even scaling it, 150-200 spell damage absorbed wouldn't have too much of an effect from the spell damage taken.

I proposed the idea originally to smooth out some of the rough edges in pvp, not so much pve. Ease the pain of being 2-3 shotted by a mage in a BG that hangs back behind his group and assists off the other groups kills (for example >_<). Plus with this kind of option, lets say you don't have enough rage for spell reflect, you can use shield block!



Let me ask you though, if you could change one thing about your MT (or yourself) to help others in raids and in pvp get the results they want, what would you change?
Reply With Quote
  #2  
Old 04-02-2007, 10:40 AM
Rathore's Avatar
Rathore Rathore is offline
Member
 
Join Date: Mar 2007
Posts: 420
The prot tank is pretty well rounded right now in my opinion. The only things I would say is give us some sort of scaling threat modifier (other than shield slam cause im not gonna sacrifice avoidance stats just to see big SS numbers). That and devistate is pretty sorry in my opinion.
Reply With Quote
  #3  
Old 04-02-2007, 12:08 PM
Lucent Lucent is offline
Junior Member
 
Join Date: Feb 2007
Posts: 18
Quote:
Originally Posted by Rathore View Post
The prot tank is pretty well rounded right now in my opinion. The only things I would say is give us some sort of scaling threat modifier (other than shield slam cause im not gonna sacrifice avoidance stats just to see big SS numbers). That and devistate is pretty sorry in my opinion.
You know its funny you mention that, oddly enough (and maybe my Tankpoints mod is off a bit) but I've got 26.9% to block, 13% dodge and 11% parry with 410 shield block value and my avoidance is 69% (485 def). I didn't think it would be that high with such low parry and dodge.

Devistate does need some work though I'll agree. I dropped it awhile back and i haven't really noticed a difference.
Reply With Quote
  #4  
Old 04-02-2007, 03:46 PM
Ciderhelm's Avatar
Ciderhelm Ciderhelm is offline
Eventide Emeritus
 
Join Date: Dec 2006
Posts: 675
Quote:
Originally Posted by Lucent View Post
Let me ask you though, if you could change one thing about your MT (or yourself) to help others in raids and in pvp get the results they want, what would you change?
Reduction to the Warrior Global Cooldown for PVE, reduction to Shield Slam cooldown for PVP. Either of those would be huge.

Early talents are about mitigation. Anticipation, Toughness, Deflection, etc. A small number of later talents have a limited amount of mitigation (Shield Mastery, Imp Defensive). But the talent tree is -- I believe rightfully -- designed for Threat. All the gear in the world won't increase your Threat substantially without Protection talents, and talents which improve that even further are better for the raid. Ultimately, the gear is always there to increase mitigation.
Reply With Quote
  #5  
Old 04-02-2007, 06:53 PM
Oakfire Oakfire is offline
Senior Member
 
Join Date: Jan 2007
Location: Seattle-ish.
Posts: 133
Quote:
Originally Posted by Ciderhelm View Post
Reduction to the Warrior Global Cooldown for PVE, reduction to Shield Slam cooldown for PVP.
yesyesyesyesyes

That would be amazing.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -7. The time now is 11:21 AM.


Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.